• Halo: Reach Preview





    The Halo Series is finally coming to an end. The game of the century will be hitting the shelves the fall of 2010
    This game will bring much halo fans to the edge of their seats. The story will start just before the Halo: Combat Evolved story, where the master chief comes out of his sleeping chamber. Reach will comprise of many different story lines from different characters (Spartan III's). The names of the Spartan's are: Carter, Emile, Kat, Jorge, Jun, and Noble Six. You will be Noble Six to fight your way into the depths of Reach and finishing the fight once and for all.



    Characters:



    NOBLE SIX: (the lone wolf)- Spartan-312, recently reassigned as Noble six, is a mysterious solider of profound capability and lethal reputation. Single-handedly responsible for the destruction of entire militia groups, he or she is the newest recruit to the tight-knit Noble team. For reason that remain unclear, the majority of the information about Noble Six's origins have been redacted by the UNSC in official documentation, and details about his life and personality are classified or unknown. After over a month without an active sixth member, Noble six joins the team only minutes before they head into the biggest fights of their lives.

    JUN: Jun was born on the planet of New Harmony, but was taken away for training at an extremely young age. Most of the Spartan III's began to see active duty by the age of 12, which makes it likely that Jun has been fighting human insurrections and, later, the Covenant for nearly 16 years. Those years have been hard on the sniper, and have led to psychiatric analysis suggesting emotional detachment from his actions, and the strong likelihood of post-traumatic stress disorder. Despite these issues, Jun remains absolutely unwavering under the highest of pressures.

    JORGE: Jorge is the only Spartan II on Noble team. Recruited in 2517 with the rest of the first class of Spartan children, Jorge underwent intense training for years even before painful physical augmentations dramatically enhanced his abilities. Those augmentations turned him and the rest of Spartan II's into the biggest and most dangerous human beings in history. Specialized in heavy weaponry.

    KAT: The Spartan project never discriminated based upon gender, always seeking out the best tactical minds and sturdy bodies it could find in children of the UNSC-controlled worlds. Kat is one of many females conscripted into service as part of the super-solider program. She brings to the table a brilliant mind and preternatural cryptanalysis skills, enabling her to access information even her superiors would perfer she not know.

    EMILE: Emile is immediately recognizable by the skull he has carved into the front of his helmet. Body and face painting were once extremely common among Earth's tribal cultures, and Emile has adopted a variation of the practice-perhaps as a statement of who he is, and perhaps just to terrify his Covenant foes.

    CARTER: Carter hails from Biko, an outer colony world that was one of the first to be glassed by Covenant assault. Carter was one of the early recruits into the Spartan III program. He's a practiced leader, and trusted by his team, but he knows the challenge of losing members of his command. He and fellow Spartan III, Kat, are the only survivors of the original Noble team. As team commander, his defining trait is his desire to bring his people back alive.

    Multiplayer:





    If you are looking forward to the Halo franchise to become the end finally, lets get started with this game off with a bang. Tons of gameplay mechanics for your enjoyment, new custom movement for Noble six, weapons modified to the expertise, and kicking butt to the noobs. My friends, the story has ended, let's begin to finish it.


    This article was originally published in blog: Halo: Reach Preview started by CEG ARTY